The birth of Mega Man Online
In the year 200X, Sylpheed91 was taking history exam. He got a good idea for an online game, where you can battle with your friend as any robot master. He told about it to Dskaattinen. Sylpheed91 made eight mock-up pictures and Dskaattinen started to code a prototype. They tested it and decided to continue the project. Two weeks later, the first PB (Public Beta) was ready. They got good feedback of the idea and continued it, and here we are with PB2. PB3 is coming. Sorry about the bad English, it isn't Dskaattinen's native language (although he is quite skilled at it) :)
Mockup pictures
The basic idea, battle with others as any robot master.
Notice those enemies? The original plan had CPU enemies in the game, but that was left out in the coding process.
Same thing on lasers.
Original "battle lobby" looks much better than current.
Concept Art
Damnya Games
The Mega Man Online team:
Dskaattinen - Webmaster, main coder, designer, sprite searching, tile searching.
Sylph91 - Main designer, sprite searching, tile searching, motivator.
Kevvviiinnn - Music composing, spell checking
Special Thanks:
midnight_aaron - Nice sprites :)
Capcom - I think it's very self-explaining.
You - Good feedback and motivating.